It looks pretty nice and fluid. I don't know if it's an early cut, but for some reason I think he should shake his hands back and forth a bit while he's pleading.
Crystal - Yeah, i was thinking about that too. ill give it a quick test n see how it looks.
Margot - Sleeves and hands are the same texture simply because the "sleeves" are really just part of his arm. It was just an easy way to sidestep the forearm twisting problem that is ever so common when rigging characters.
Havent had access to After Effects in a few weeks because of break but hopefully soon enuff i can start compositing it scene by scene.
Thanks for all the comments. They are very helpful. Keep em coming!
3 comments:
It looks pretty nice and fluid. I don't know if it's an early cut, but for some reason I think he should shake his hands back and forth a bit while he's pleading.
Movement looks fine.
Are his sleeves and hands the same texture? I know it is not rendered, just a question that came to mind.
Starting to replace these scenes in the animatic? Would like to see that!
More, More!!
Crystal - Yeah, i was thinking about that too. ill give it a quick test n see how it looks.
Margot - Sleeves and hands are the same texture simply because the "sleeves" are really just part of his arm. It was just an easy way to sidestep the forearm twisting problem that is ever so common when rigging characters.
Havent had access to After Effects in a few weeks because of break but hopefully soon enuff i can start compositing it scene by scene.
Thanks for all the comments. They are very helpful. Keep em coming!
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